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Showing posts from June, 2011

Roleplaying, Uhg (update)

If you read before I had a hard choice to make. Do I start a new campaign and now invite a person, or play the old one amd try not to invite the person? Well, in somewhat of a lucky turn of events, not for the two people involed, but for me at least, I've been able to make the choice I've need to. That choice is to start a new campaign. In reality it has started. I'm almost done with the first session of writing and the group,, minus the problem person, is getting together oh Sunday the 3rd of July. Once it was clear that I now longer had to worry about the problem child and that persons inability to set a day and time to play, everything went smoothy. I text the people that I wanted to come. Asked able a date. And other then a small change, everyone was right on board. No hassle, no fuss. It felt damn good to be able to have a group of people again that wanted to play amd were all willing to set a date amd time. So now I'm back in the DM chair, or at least will be,...

Where is the "Care" in Healthcare coverage?

Today I found out that my significant other was denied heath insurance by Blue Cross Blue Shield. Their reasoning about this was that she was to high of a risk. To high of a risk?!? What kind of risk? Are they afraid that she is going to come down with some kind of life threatening illness? Are they afraid that she will not be able to pay her premiums? That cannot be the case. She has had coverage for years and has never had anything major happen. She has always paid what she was expected to. So, again, what kind of risk? It is not as if she is going to break the bank. Yet, there it is isn't it. She may break the bank. Oh, I am sure that Blue Cross Blue Shield will say that she is to much of a health risk. But what they are really saying is this: "We don't what to pay what you may cost us", "We're afraid that you will cut into our profits". This is the reason that is underlying all the horrible problems that this country has in its healthcare system. W...

Roleplaying, Uhg

So, if you've read before, I've been trying to get my roleplaying group back together to finish the campaign that I started years ago. Part of the problem was mine and finding the time to write so we could get together. The other problem, and one that I rarely bring up, was the problem of getting all the players to agree to a time. Our group is pretty big, 7 in all, 6 player and me as DM. In the past, when the campaign started out it was a fairly easy thing to get everyone to agree to the next session. But now it's been a few years and it's nearly impossible. It's not that a majority can't agree, it just always ends up being one or two of the players that can't fond the ability to commit to a date and time. This has meant that even though I've said okay well the rest of us will play on that date and you can come if you want, the other players have ended up say no... we want the whole group together. Okay, that's fine, but then don't come to me ...